September 1, 2004, 12:28 am UTC
In the interest of readying the JMOG code for public consumption, I've gotten it cleaned up enough so that any Java programmer ought to be able to configure, build, and run it. Detailed build instructions are now available in CVS.
This is just a first step toward generating interest - there's some real, working code, but there's still a lot of work to be done in the server design and development! If you think you'd like to take a look, check out the "Building JMOG" thread in the Development forum: http://jmog.sourceforge.net/bb/viewtopic.php?t=3
JMOG Ramping Up
August 21, 2004, 3:10 am UTC
I've been working on a prototype application for JMOG for some time, with the intention of bringing it to SourceForge for continued development.
I'll shortly have the existing code base imported to CVS, and some basic documentation uploaded about the current design.
If the idea of a java-based MMORPG server sounds cool to you, stop by the forums and say hi! The're available at the project web site: http://jmog.sourceforge.net
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